
A Conversation with Ward Cunningham (2003), Collective Ownership of Code and Text
A Conversation with Ward Cunningham (2003), Exploring with Wiki
Context: I think there's a compelling nature about talking. People like to talk. In creating wiki, I wanted to stroke that story-telling nature in all of us. Second, and perhaps most important, I wanted people who wouldn't normally author to find it comfortable authoring, so that there stood a chance of us discovering the structure of what they had to say.
A Conversation with Ward Cunningham (2003), Collective Ownership of Code and Text
On not caring about what other people think about her writing in “An Interview with Amulya Malladi” http://jaggerylit.com/an-interview-with-amulya-malladi/ in Jaggery
“I got sick and tired of all that Purity! Wanted to tell stories..”
Guston's quote in 1967, referring to his swift from Abstract expressionism to figurative painting
Abstract Expressionism, David Anfam, Thames and Hudson Ltd London, 1990, p. 207
1961 - 1980
“I want to tell stories that reflect people from all walks of life.”
Source: On Acting and being a creative, as quoted by The Stage, https://www.thestage.co.uk/qa/actor-ricardo-p-lloyd-i-want-to-tell-stories-that-reflect-people-from-all-walks-of-life, October 26, 2021.
"Startup mines for riches in collaboration software" in The Portland Tribune (4 March 2008) http://www.portlandtribune.com/rethinking/story.php?story_id=120430910578805900
Context: When I was at Tek, I was frustrated that computer hardware was being improved faster than computer software. I wanted to invent some software that was completely different, that would grow and change as it was used. That’s how wiki came about.
“I just knew there were stories I wanted to tell.”
“I wanted a different way in which to tell my stories.”
2000s, GameSpy interview
Context: I wanted a different way in which to tell my stories. Coming up with concepts for computer games gives me another avenue of creative expression. It's not just me telling the story, it's me designing the idea for a story and letting the players write their own ending.
“Do you want to tell the truth, or do you want to tell a story?”
Source: Julian Comstock: A Story of 22nd-Century America (2009), p. 361
Encountering Directors interview (1969)