Ryan C. Gordon Quotes

Ryan C. Gordon is a computer programmer and former Loki Software employee who is now responsible for icculus.org, which hosts many Loki Software projects as well as several new projects created by himself and others. Gordon's site hosts projects with the code from such commercial games as Duke Nukem 3D, Shadow Warrior, Quake III Arena and many other free and open source projects for multiple platforms.

Gordon has also created ports of proprietary software products to the Linux and Mac OS X platforms. These include being hired to port most of the Unreal Tournament series, some of the Serious Sam series, the official Postal series, some Tripwire Interactive and Coffee Stain Studios titles, and Prey . He has also been involved in porting several non-gaming products such as Second Life and Google Earth. Some, such as Candy Cruncher and Postal 2, have been published by Linux Game Publishing. He has also been described alongside Edward Rudd as being "instrumental" in ensuring the multi-platform nature of the Humble Indie Bundle initiatives.



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✵ 1978
Ryan C. Gordon: 12 quotes0 likes

Famous Ryan C. Gordon Quotes

“The simple fact is that code quality tends to improve as you move between platforms… non-obvious bugs on Windows become VERY obvious in the Linux port and vice versa, and thus get fixed. So even the Windows gamers will win in all of this.”

Ryan C. Gordon

Quoted in, "Chat with Ryan Gordon" http://web.archive.org/web/20010502182109/http://www.descent-3.com/pad/news/16.html Chrono's Pad (2001-02-11)

“I can find lots of examples where a game won't make you rich, but I can't find a reasonable case where a Linux port doesn't have at least a small, positive return on investment.”

Ryan C. Gordon

Quoted in Robin Heggelund Hansen, "Porting games to Linux" http://www.hardware.no/artikler/ryan_c_gordon_and_michael_simms/68450/1 hardware.no (2009-03-10)

“If I'm the only one pushing Linux gaming, we have a serious problem. I'm happy for the contributions I've made, but I would be happier to know that Linux gaming can continue if I get hit by a bus. There are others out there doing what I do. You should interview them too.”

Ryan C. Gordon

Quoted in Luboš Doležel, "Interview: Ryan C. Gordon" http://www.abclinuxu.cz/clanky/rozhovor-ryan-c.-gordon-icculus?page=1 AbcLinuxu.cz (2011-03-08)

Ryan C. Gordon Quotes

“I find if you're targeting Windows, Linux, and Mac OS X right from the start, your code will probably work anywhere else that you might try it later… Writing code that is cross-platform from the start requires more discipline, but I find it is worth the effort.”

Ryan C. Gordon

Quoted in Luboš Doležel, "Interview: Ryan C. Gordon" http://www.abclinuxu.cz/clanky/rozhovor-ryan-c.-gordon-icculus?page=1 AbcLinuxu.cz (2011-03-08)

“The real threat to Linux adoption is Apple, not Microsoft. If you didn’t know, now you know.”

Ryan C. Gordon

Quoted from, Interview with Icculus http://www.linuxgames.com/articles/icculus LinuxGames (2007-05-13)

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