Quotes about cockpit

A collection of quotes on the topic of cockpit, likeness, way, parting.

Quotes about cockpit

James Burke (science historian) photo
Valentino Braitenberg photo

“A key characteristic of the engineering culture is that the individual engineer’s commitment is to technical challenge rather than to a given company. There is no intrinsic loyalty to an employer as such. An employer is good only for providing the sandbox in which to play. If there is no challenge or if resources fail to be provided, the engineer will seek employment elsewhere. In the engineering culture, people, organization, and bureaucracy are constraints to be overcome. In the ideal organization everything is automated so that people cannot screw it up. There is a joke that says it all. A plant is being managed by one man and one dog. It is the job of the man to feed the dog, and it is the job of the dog to keep the man from touching the equipment. Or, as two Boeing engineers were overheard to say during a landing at Seattle, “What a waste it is to have those people in the cockpit when the plane could land itself perfectly well.” Just as there is no loyalty to an employer, there is no loyalty to the customer. As we will see later, if trade-offs had to be made between building the next generation of “fun” computers and meeting the needs of “dumb” customers who wanted turnkey products, the engineers at DEC always opted for technological advancement and paid attention only to those customers who provided a technical challenge.”

Edgar H. Schein (1928) Psychologist

Edgar H. Schein (2010). Dec Is Dead, Long Live Dec: The Lasting Legacy of Digital Equiment Corporation. p. 60

Ol' Dirty Bastard photo

“Keep it nappy or braided up
Dirty in the cockpit, blazin' up”

Ol' Dirty Bastard (1968–2004) American rapper

FIRE!
Fire
Song lyrics, Osirus (2005)

Bill Bryson photo

“Making models was reputed to be hugely enjoyable… But when you got the kit home and opened the box the contents turned out to be of a uniform leaden gray or olive green, consisting of perhaps sixty thousand tiny parts, some no larger than a proton, all attached in some organic, inseparable way to plastic stalks like swizzle sticks. The tubes of glue by contrast were the size of large pastry tubes. No matter how gently you depressed them they would blurp out a pint or so of a clear viscous goo whose one instinct was to attach itself to some foreign object—a human finger, the living-room drapes, the fur of a passing animal—and become an infinitely long string. Any attempt to break the string resulted in the creation of more strings. Within moments you would be attached to hundreds of sagging strands, all connected to something that had nothing to do with model airplanes or World War II. The only thing the glue wouldn’t stick to, interestingly, was a piece of plastic model; then it just became a slippery lubricant that allowed any two pieces of model to glide endlessly over each other, never drying. The upshot was that after about forty minutes of intensive but troubled endeavor you and your immediate surroundings were covered in a glistening spiderweb of glue at the heart of which was a gray fuselage with one wing on upside down and a pilot accidentally but irremediably attached by his flying cap to the cockpit ceiling. Happily by this point you were so high on the glue that you didn’t give a shit about the pilot, the model, or anything else.”

Source: The Life And Times of the Thunderbolt Kid (2006), p. 81

Hunter S. Thompson photo
Edsger W. Dijkstra photo

“Using PL/1 must be like flying a plane with 7000 buttons, switches and handles to manipulate in the cockpit.”

Edsger W. Dijkstra (1930–2002) Dutch computer scientist

1970s, The Humble Programmer (1972)