“An enterprise architecture can be thought of as a "blueprint" or "picture" which assists in the design of an enterprise. The enterprise architecture must define three things. First, what are the activities that an enterprise performs? Second, how should these activities be performed? And finally, how should the enterprise be constructed? Consequently, the architecture being developed will identify the essential processes performed by a virtual company, how the virtual company and the agile enterprises involved in the virtual company will perform these processes, and include a methodology for the rapid reconfiguration of the virtual enterprise.”

William Barnett, Adrien Presley, Mary Johnson, and Donald H. Liles (1994) "An architecture for the virtual enterprise." Systems, Man, and Cybernetics, 1994.' Humans, Information and Technology'., 1994 IEEE International Conference on. Vol. 1. IEEE, 1994

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Donald H. Liles 7
American engineer 1947

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“In enterprise modelling, we want to define the actions performed within an enterprise, and define constraints for plans and schedules which are constructed to satisfy the goals of the enterprise. This leads to the following set of informal competency questions:”

Mark S. Fox (1952) Canadian computer scientist and Professor of Industrial Engineering

Temporal projection - Given a set of actions that occur at different points in the future, what are the properties of resources and activities at arbitrary points in time?
Planning and scheduling - what sequence of activities must be completed to achieve some goal? At what times must these activities be initiated and terminated?
Execution monitoring and external events - What are the effects of the occurrence of external and unexpected events (such as machine breakdown or the unavailability of resources) on a plan or schedule?
Time-based competition - we want to design an enterprise that minimizes the cycle time for a product. This is essentially the task of finding a minimum duration plan that minimizes action occurrences and maximizes concurrency of activities.
Source: Methodology for the Design and Evaluation of Ontologies (1995), p. 3-4

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