“Most of the network related programming in games has to do with providing a good interactive experience when playing over the internet. This matter is very different from serving web pages. The primary concern there is to handle connection latency, latency fluctuations, packet loss and bandwidth limitations, and pretty much hide all of that from the player's experience.”
Quoted in Brian Boyko, "ID Software Developer Timothee Besset on Network Performance in Games" http://www.networkperformancedaily.com/2007/01/id_software_developer_timothee.html Network Performance Daily (2007-01-29).
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Timothee Besset 8
French software programmerRelated quotes
Relational Concepts in Psychoanalysis (Cambridge, Massachusetts: Harvard University Press, 1988), p. 91

Technology Review (July 1996)

“The web has been an experiment in anonymity.”
Crucible of Creativity (2005)
Context: The web has been an experiment in anonymity. Conscious design of low level protocols. Lots of identity infrastructure has been created to make it an online shopping mall, which makes it unpleasant for all of us because the machinery isn’t that great.

[The Underground Christian Network, "Benny Hinn and Beyond: Word Faith movements hidden agenda: The Joker, The Guru and the Jack of Spades" http://www.sermonaudio.com/sermoninfo.asp?SID=420067844, CD Edition 1 of 2, SermonAudio.com, 2006-04-21] Source attributes audio clip of this statement to an October 19, 1999 broadcast of "Praise The Lord", Trinity Broadcasting Network.

“Most good judgement comes from exprerience, most experience comes from bad judgement”
Variant: Asteros's Motto: "Most experience comes from bad judgement.
Source: Acheron
Source: "Games with Incomplete Information Played by “Bayesian” Players," 1967, p. 159 : Abstract

How not to settle it; reported in Bartlett's Familiar Quotations, 10th ed. (1919).